90 of games don’t make money,90 of Games Don’t Make Money: A Detailed Look at the Reality


90 of Games Don’t Make Money: A Detailed Look at the Reality

Have you ever wondered why so many games fail to turn a profit? The gaming industry, often perceived as a lucrative field, is actually fraught with challenges that can make it difficult for developers to recoup their investment. According to recent data, a staggering 90% of games fail to make money. Let’s delve into the reasons behind this statistic and explore the various dimensions of this issue.

Market Saturation

The gaming market has become increasingly saturated over the years. With thousands of games released annually, it’s becoming harder for developers to stand out. The competition is fierce, and many games struggle to gain traction among the sea of options available to consumers.

Year Number of Games Released
2010 10,000
2015 15,000
2020 20,000

As the number of games released continues to rise, the chances of a game becoming a financial success decrease. This is due to the fact that consumers have more choices than ever before, and many of these games are of low quality or lack originality.

High Development Costs

Developing a game can be an expensive endeavor. The costs associated with creating a game can range from a few thousand dollars to millions, depending on the scope and complexity of the project. These costs include salaries for developers, artists, designers, and other staff members, as well as the costs of marketing and distribution.

According to a report by the Entertainment Software Association, the average cost of developing a game in 2019 was $26.5 million. This high cost of development can make it difficult for developers to recoup their investment, especially if the game fails to sell well.

Lack of Marketing and Distribution

Even if a game is of high quality, it won’t succeed if it’s not properly marketed and distributed. Many developers fail to invest enough in marketing and distribution, which can lead to poor sales and a lack of exposure.

Marketing and distribution costs can be significant, especially for indie developers who may not have the resources to compete with larger studios. According to a survey by the International Game Developers Association, 40% of indie developers spend less than $10,000 on marketing and distribution.

Changing Consumer Preferences

Consumer preferences in the gaming industry are constantly evolving. What may be popular today could be obsolete tomorrow. Developers need to stay on top of these trends and adapt their games accordingly. However, this can be challenging, as it requires a significant amount of time and resources.

For example, the rise of mobile gaming has changed the landscape of the industry. Many developers have shifted their focus to mobile platforms, but this doesn’t guarantee success. According to a report by Sensor Tower, only 1% of mobile games generate more than $1 million in revenue.

Conclusion

The gaming industry is a challenging field, with a high failure rate. The reasons behind this statistic are numerous, including market saturation, high development costs, lack of marketing and distribution, and changing consumer preferences. While it’s possible to create a successful game, it requires a combination of talent, resources, and luck. For many developers, the reality is that 90% of games don’t make money.